August 2024 - Present
HITMASTERY is a fan-made website built for the Hitman community, focusing on the World of Assassination trilogy. What began as a simple way to track unlockable items has grown into a fully interactive hub for players who love diving deep into the game.
The site is designed to be easy to use, with a sleek dark theme, a clean layout, and a fast, responsive interface. Whether you’re looking to explore weapons, suits, items, or elusive targets, HITMASTERY lets you navigate everything effortlessly through an intuitive, card-based system.
Some of the features you’ll find on HITMASTERY include:
- Live countdown timers for upcoming Elusive Targets.
- Interactive cards that let you view item and mission details instantly.
- Mission-specific information, including challenges and targets for each location.
- Dynamic search that helps you quickly find items, locations, or characters.
HITMASTERY is regularly updated with new features and content to keep everything fresh and useful for the community.


In Development
CLICKCORP is a dark, narrative-driven clicker game set entirely within a corporate computer system. What begins as a simple data-processing job quickly unfolds into something far more unsettling, as players uncover the hidden motives and inner workings of the company behind the screen.
The game is designed to feel like you’re sitting at a real workstation, with a minimal, pixel-art interface, muted colours, and an intentionally sterile corporate aesthetic. Every interaction takes place on the monitor, pulling the player deeper into their role as an employee as the shift progresses.
Some of the features you’ll encounter in CLICKCORP include:
- A core clicking task that simulates repetitive corporate labour.
- Incoming emails and system messages that reveal the company’s true nature over time.
- Random workplace distractions and system interruptions during your shift.
- Increasing pressure to meet quotas, with consequences for failure.
CLICKCORP gradually evolves as you play, blurring the line between routine work and psychological horror, and challenging the player to question their role within the system.


Cancelled - 2026

Cancelled - 2023

Cancelled - 2024


Cancelled - 2015
